10 out of 10 for this one.
Codify was released on Wednesday, 26 October 2011 for US$7.99 / AU$8.49.
We recently posted about Apps for Building Apps and by coincidence a new App was released less than a week later. It looks so good it would have been included in the first post so we thought it deserved a mention.
Codify is a platform that game designers, educators and students can use to create games or simulations. Codify allows users to build and play interactive games and simulations directly on their device. It was developed by three Australian guys from Adelaide - Simeon Nasilowski, John Millard and Dylan Sale. Kudos guys, love the clean simple interface. Check out their website at http://twolivesleft.com/. But if you want to see just how simple these guys have made this App check out the video.
Codify is a platform that game designers, educators and students can use to create games or simulations. Codify allows users to build and play interactive games and simulations directly on their device. It was developed by three Australian guys from Adelaide - Simeon Nasilowski, John Millard and Dylan Sale. Kudos guys, love the clean simple interface. Check out their website at http://twolivesleft.com/. But if you want to see just how simple these guys have made this App check out the video.
Turn your games and simulation ideas into interactive creations that make use of the iPad features like Multi-Touch and the accelerometer. Codify for iPad is designed to let you touch your code. Want to change a number? Just tap and drag it. How about a color, or an image? Tapping will bring up visual editors that let you choose exactly what you want.
Codify is designed for rapid prototyping and easy development. At any time the code can be “played,” dropping the user into an interactive viewer that responds to multi-touch, accelerometer, and more.
It includes full, in-line reference documentation at the touch of a button, intelligent auto-completion, and a beautiful user interface. The code itself is based on Lua, a simple, elegant language that doesn't rely too much on symbols — a perfect match for the iPad.
This is a great opportunity those of us in the education sector (teachers and students) to be content creators and not just consumers.
It includes full, in-line reference documentation at the touch of a button, intelligent auto-completion, and a beautiful user interface. The code itself is based on Lua, a simple, elegant language that doesn't rely too much on symbols — a perfect match for the iPad.
This is a great opportunity those of us in the education sector (teachers and students) to be content creators and not just consumers.
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